Felt entirely blah yesterday, stuffy head that just wouldn't quit and a headache. Lots of sinus pressure too. It made for a serious blah day. I WoW'ed for part of the morning before going back to bed and sleeping for several hours. I took Helen out dinner and played WoW for part of the evening. I felt better by the evening but still have a very annoying cough.
I went through the Wailing Caverns in WoW, with the same character but the third new group of ppl. Seems that five minutes into it someone gets upset and takes off for one reason or another. Usually b/c someone else in the group is doing something they don't like. Further in, when the going gets rough, someone usually screws up and someone will take off then too. Usually it's one person or another acting childish. There's something to be said about the world in general here.
I used my healthier afternoon yesterday to finish off the ".hack/Sign" dvd's. It's the story of a girl trapped in a online world while her body is in a coma. An evil entity in the game is trying to use her to awaken a little virtual girl in the game that could open the "key to the twilight" and hence destroy or remake the game world and send the players in to comas. Of the 25 episodes only about 12 were really needed. I vaguely remember that when it came out the .hack series was actually a video game that tied in losely with the anime. The ending was really weak. The girl woke up and the virtual girl woke up and met her real world friends... and that's it. I felt slightly cheated by a boring ending.
One thing it did have was a group of players called the "Crimson Knights" whose self-appointed position was the protectors of good and justice. It was interesting that this was a player group devoted to "protecting" other players, usually by finding player-killers and restricting their in-game movements. Their downfall in the story was that they stopped playing the game and started looking for further control over the game world. Which was denied by the owners of the game, the "C.C. Corporation". I thought it was strange that there were players that felt the need to provide "justice" to other players by forming a group just to do that, and not depending on the creators of the game to do it. In early online games I have seen the creators of the game not expecting that to happen. In one of the early ones I know this was possible b/c it was done to chinese players b/c they were suspected of being gold-farmers. Coming into the scene late myself, I would not expect people to form their own in-game police, espcially given the way I see ppl act in WoW.
Overall it was good, but it needed a little more action and less talk.
I think I'll start on it's sequal tonight, ".hack, Legend of the Twilight Bracelet". Ok, I've seen it before but I'm looking forward to seeing it in-order and not interrupted by commercials. Pooks and Maggie should be over too. Maggie needs essay help. sigh, ok maybe I won't be watching the .hack sequal. :-)